A function or graph that shows an ROI or return on investment from an input that a user enters as the value they purchased the game for and another to show current market price. Then gives ratios and graphed trends of specific titles over time.
I would like to see the price drops and increases of individual items while still looking at the collection as a whole.
You can do that on the site now:
https://www.pricecharting.com/search-products?type=videogames&publisher=nintendo
There is a link on the home page to do the search (right below the console list). And you can get to the list by clicking on the publisher name on any game page too.
Hi, is there an update for having a UK marketplace? We have a burgeoning games trade here but we’re all using FB Marketplace which is a bit hit and miss. Would love to hear any news on this topic!
Another website I've used in the past is VGCollect and it has a nice feature to display your collection by platform. I think this would be interesting to see for both just raw number of games by platform but also value by platform using Price Charting data. Even if we couldn't get a chart, I think it'd be nice to be able to see the value of our collections by platform.
I like to be able to see at a glance if my items increase in value.
If they do, add a green up arrow,
if they stay the same, a yellow line,
and
if the go down, a red down arrow.
Add the red target and purple target gba. Add the toys r us edition as well
Just a thought, because people argue this with me every day. It would be really great if there was a way to distinguish between a console only and a console with cables/controller.. or at least spell it out, so that people don't argue that a console only is loose -- most of the time, those basic accessories can cost more than the console to acquire.
The ability to auction your game off in the marketplace or have a day each month to to host an auction.
Average price works perfectly fine for most titles. But for rare games that get fewer sales each month-- e.x. boxed NES games, Neo Geo, TurboGrafx, certain SNES rpgs -- the sample size is so small that average isn't statistically valuable at that point since it could be influenced by one or two sales. Median isn't as susceptible to being skewed by extreme variations in price, so it would minimize the impact of those few outliers that sold for notably lower or higher than average.
Let us know what features you want on PriceCharting.